Victoria 3
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During my time at Paradox Interactive I had the pleasure of working alongside amazingly talented colleagues on the game Victoria 3.
Victoria 3 is a grand strategy game that spans world history from 1836 to 1936 and allows the player to control any one of over 100 countries that existed during that time period.
Design System
Using the UI assets developed by the Victoria 3 UI team, I set up a design system in Figma in order to speed up the workflow of mockups and making clickable prototypes.
UI Design
I worked together with UX designers, game directors, art director and other artists to visualise the the warfare and military system in the game.
Icon Design
I also painted various 2D icons.